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- >Well, if you gain something you loose something. Suppose you have a
- >couple of players in the same room, everybody sooting at each other.
- >Imagine the ammount of collision detection having to be done in each
- >machine.
- About the same as when you play alone and you're in a monster infested room...
-
- >A machine with several serial ports (a PC perhaps) running some kind of
- >server process that can dispatch the information to each game client.
- I think the network game should run on a simple system. If you must have a
- server... By the way, when you play DOOM in network on PC, one of the
- machines is priviledged and does more than the others.
- +-----------------------------------------------------------+
- |Bertrand Le Roy |A Darwinian theory of Gravitation: |
- |bleroy@ccr.jussieu.fr|In the beginning, mature apples fell|
- |tel. 44.27.72.95 |in all directions. But only the trees|
- |fax. 44.27.72.87 |whose apples fell down have survived.|
- +-----------------------------------------------------------+
- |Laboratoire de Gravitation et Cosmologie Relativistes |
- |Universite Pierre et Marie Curie, tour 22-12, 4e etage |
- |4, place Jussieu, 75252 Paris Cedex 05 |
- +-----------------------------------------------------------+
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